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Fantasy Rules! 3rd Edition
Game in the worlds of fantasy and mythology!

Chipco's Fantasy Rules! lets you game in the worlds of fantasy and mythology with rules that are easy, flexible, innovative, fast, and fun. Fantasy Rules! may be played with any figures currently in your collection and playing time is around one hour for typical armies. Armies are generally made up of 30 to 50 figures. Characters are included in the system, but are not so powerful as to overly influence and unbalance the outcome of the game.

FR!3 may be played with any figures you have and is very well suited for use with figures mounted on slotted bases. FR!3 is designed for use with 15mm or 25mm armies. FR!3 is tied to no figure manufacturer. The movement system is based on previous, proven Chipco game systems. There are over 60 army lists included, featuring both mythical historical and pure fantasy - from legendary Ancient Egypt, Greece, and Rome to new lists for Napoleonic, American Civil War, Buffalo Soldiers, Native Americans, Faerie, Automaton, Arabian Nights, and Victorian armies. From Gnomes, Elves, and Orcs to Hive Queens and Arch Angels or Demon Lords. FR!3 streamlines the 2nd edition magic system, adds new units and abilities, and makes characters more flexible while keeping the core system. Battles are not limited to open ground. FR!3 includes rules for flying, swimming, and burrowing troops FR!3 adds a whole new dimension with rules for cities, walls, and ships. The rules take advantage of the book-marking capability of Adobe Acrobat and are indexed. FR!3 can easily be played on the typical kitchen table (3' x 4'). It can be expanded to battles of any size, and used to resolve large battles in RPGs.

Sample excerpts here.

Approximately 150 pages, with reference tables, etc.
3.2mb PDF
$24.95 CDN | Add to Cart

Fantasy Rules! Tournament and Campaign Edition
Ideal for campaign, convention, or tournament events!

Chipco's Fantasy Rules! put you in the worlds of fantasy and mythology with rules that are easy, flexible, innovative, fast, and fun. Fantasy Rules! TCE (Tournament and Campaign Edition) is a standalone release that adapts the popular FR! ruleset for faster and simpler play, ideal for campaign, convention, or tournament events!

Features include:
  • A grand tactical, historical-based system that rewards sound military tactics.
  • Fast play; designed to play in an hour for easy compatiblity with your tournaments and campaigns.
  • A simplified but satisfying magic system; magic is not just an artillery hit.
  • There are no restrictive army lists, but rather a system focusing on an army or nation's core strengths that you can use to ensure the army fits your concept.
  • A campaign system that lets character/units level up with experience in battle.
  • Based on Chipco's Fantasy Rules!; a vetted and well tested system.


37 pages
2.37mb PDF
$14.95 CDN | Add to Cart

Days of Knights 2nd Edition
Game in the heyday of heraldry!

Enjoy all the same fast play fun as the first edition, with access to many new unit and character types to facilitate late Medieval and scenario play. Units like cannon, Hussite war wagons, Swiss pike, Jinetes and horse archers have been added to expand the universe of play for the rules. Rules for fortifications have also been included. A new time line has been added to aid in army creation and customization.

Fully illustrated in color -- 52 pages plus reference sheets

Featuring: Fast play rules with the emphasis on fun! Rules for generating your own characters -- historical, or strictly for game play. Designed for use with 15mm figures, but may be used with 25mm figures, if desired. A plain English guide to painting miniature heraldic knights. A movement and combat system based on previous, proven Chipco game systems.
1.48mb PDF
$14.95 CDN | Add to Cart

Age of Gunpowder
Game in the age of discovery and the three musketeers!

Game in the age of discovery and the three musketeers! Span the world from China, Korea, and Japan to the Holy Roman Empire and the new world. The Age of Gunpowder is a fun, fast play rules set that takes about two hours to play and allows the historical gamer to fight battles in every corner of the globe. Complete army lists are included that cover all major and many minor combatants in this fascinating period. Be Cortes, Charles V, Cromwell, Moctezuma, Hideyoshi, Suleiman, or Gustavus Adolphus and stake your claim to the world!

The Age of Gunpowder offers the player of historical wargames the following: Fun, fast play rules for gaming in the age of discovery, 1500 - 1700AD. Army lists for French, Holy Roman Empire, Polish, Turkish, Samurai, Ming Chinese, Aztec, Swedish, Royalist, Parliamentarian, and Conquistador armies. Rules allowing for playing: The English Civil War; The Thirty Years War; The religious wars in France and Northern Europe; The Japanese wars of unification; The Japanese invasion of Korea; The Ottoman invasion of Europe; and The European conquest of the New World. Inexpensive, easily painted armies (around 125 figures per army). 50 year rule segments that comprehend the changing roles of pike and musket infantry. A simplified, easy to learn movement system. A combat system that portrays the interaction of pike and musket during the period. Minimal equipment required to play: one six sided die (d6) per side, one ten sided die (d10) per side, a tape measure, and your armies. Simplified basing - all bases are 1.5" square.


298kb PDF
$9.95 CDN | Add to Cart

Age of Gunpowder Expanded Army Lists


Army lists included are: 30 YW Catholic 1600-1650, 30 YW Protestant 1600-1650, Aztecs 1500-1550, Colonial 1500-1600, Condottieri 1500-1550, Danish 1600-1650, Dutch 1550-1650, English 1500-1550, English 1550-1600, English Parliamentarian 1600-1650, English Royalist 1600-1650, English 1650-1700, French 1500-1550, French 1550-1600, French 1600-1650, French 1650-1700, German 1550-1600, Huguenot 1550-1600, Hungarian 1500-1550, Imperial 1500-1550, Imperial 1550-1600, Incas 1500-1600, Irish 1550-1600, Irish 1650-1700, Mameluk 1500-1550, Maya 1500-1600, New World Spanish 1500-1550, Ottoman 1500-1700, Slavic 1600-1650, Spanish 1500-1550, Spanish 1550-1600, Spanish 1600-1650, Swedish 1600-1650, Swiss 1500-1550, Turkoman 1500-1550, Venetian 1550-1600.




36kb PDF
$4.95 CDN | Add to Cart

Le Petit Empereur
A fast play rule set for the Napoleonic period gamer

Le Petit Empereur is a fast play rule set for the Napoleonic period gamer. It is designed to get you started quickly in this fascinating period by offering a short, concise rules set, army lists that require around 125 painted figures each, expandable terrain to meet your desires and the requirements of historical re-fights, minimal equipment requirements, and a mechanism called the morale clock that drives the game to its conclusion in less than two hours. To give a flavour for the period and its many quirks LPE includes rules for infantry in square, national differences, the differing impact of artillery and cavalry, troops of varying types and capabilities, and the impact of leadership and morale on the outcome of the battle.

Le Petit Empereur offers: Complete games may be played in less than two hours. Perfect for campaign and tournament play. Inexpensive, easily painted armies (around 125 figures per army). Unique national capabilites. Simplified basing. Easy identification of troop type allows for inclusion of any historical units desired. Simple and quick rules for movement and combat. Historical matchups not required - play Russians vs. Austrians if you like... Complete orders of battle for all nationalities.


393kb PDF
$9.95 CDN | Add to Cart

Chrysanthemum Throne
Game in the days of the Age of the Country at War!

Game in the days of the Age of the Country at War! The rules provide for play with all the fundamental unit types – samurai, ashigaru, matchlocks, mounted samurai, ambush parties, shinobi, and foot samurai, as well as the important characters - taisho, tsukai-ban, daimyo and champions. Experience the flavor of late-samurai warfare with rules for spectacular suicides and challenges. Campaign and tournament play are facilitated by the short play time (about 2 hours), the fate of characters, and the allowance for withdrawal. Finally, Chrysanthemum Throne includes a plain English guide to painting samurai armies.

Chrysanthemum Throne features: Fast play rules with the emphasis on fun and experiencing the flavor of the period! Rules for characters that facilitate campaigns, tournaments, and re-fights. Chrysanthemum Throne is designed for use with 15mm figures, but may be used for any figure scale desired. A plain English guide to painting samurai armies. Rules for spectacular suicides and challenges. A movement and combat system based on previous, proven Chipco game systems, modified to suit the period, and with new rules for detachments. Can easily be played on the typical kitchen table (3’ x 4’). It can also be expanded to encompass battles of any size.


300kb PDF
$9.95 CDN | Add to Cart

Age of Gunpowder, Chrysanthemum Throne, and Le Petit Empereur - Package







991kb PDF
$24.95 CDN | Add to Cart

Chipco Chess
Adds wargame-style combat rules to chess

Chipco Chess is played using a standard board with either chess pieces or wargame bases. Variants are included that tailor the game to certain periods: Ancient/Fantasy; Crusades/Medieval; Samurai; and American Civil War.




127kb PDF
$3.95 CDN | Add to Cart

Days of Knights First Edition
Game in the heyday of heraldry!

Available again by popular demand! The original version of Chipco's medieval ruleset: Days of Knights!




1.29mb PDF
$14.95 CDN | Add to Cart